About Me

I am Reza Hassani. I was born in June 22, 1990 and when I was 6, my father bought me my first Nintendo console! and the first game I’ve played was Battle City! I loved to make levels for this game and after that... my adventures began! I started my carrier from 2006 with developing mini games. I participated in developing many games such as "Fighting in Aden Gulf" franchise, "Infinity Soldiers" and "Wartime". Right now I do Game Design, C++ and C# Programming, 2D and Concept Art.

Game Design

2D & Concept Art

Programming

Marketing & PR

Education

C# Programming for Unity Game Development Specialization

University of Colorado system

Virtual Reality Specialization

University of London

Game Design and Development Specialization

Michigan State University

Game Design: Art and Concepts Specialization

California Institute of the Arts

Programming in C++ & C#

Tehran Institute of Technology

Digital Painting, Concept Art, Character Design

Inverse School

Check My ArtStation

Experience

My experiences in game industry.

"Game Designer, Level Designer, Director"
Infinite Rage
October 2017 - Now

"Creative Director, Mocap Director & Artist"
Amytis Entertainment
November 2016 - October 2017

"Game Designer, 2D Artist"
Young Game Developers Company
November 2015 - June 2016

"Game Designer, Level Designer, PR Manager"
Amytis Entertainment
June 2012 - February 2014

"COO, Game Designer, Level Designer"
Epidemic Entertainment
June 2011 - August 2013

Partners & Friends

Infinite Rage

Blog

My articles and blogs.