I am Reza Hassani. I was born in June 22, 1990 and when I was 6, my father bought me my first Nintendo console! and the first game I’ve played was Battle City! I loved to make levels for this game and after that... my adventures began! I started my carrier from 2006 with developing mini games. I participated in developing many games such as "Fighting in Aden Gulf" franchise, "Infinity Soldiers" and "Wartime". Right now I do Game Design, C++ and C# Programming, 2D and Concept Art.
University of Colorado system
University of London
Michigan State University
California Institute of the Arts
Tehran Institute of Technology
"Game Designer, Level Designer, Director"
October 2017 - Now
"Creative Director, Mocap Director & Artist"
November 2016 - October 2017
"Game Designer, 2D Artist"
Young Game Developers Company
November 2015 - June 2016
"Game Designer, Level Designer, PR Manager"
June 2012 - February 2014
"COO, Game Designer, Level Designer"
June 2011 - August 2013